- Full Conference Pass (FC)
- Full Conference One-Day Pass (1D)
- Basic Conference Pass (BC)
- Student One-Day Pass (SP)
- Experience Pass (EP)
- Exhibitor Pass (EP)
Summary: Muscle Action VR is an embodied learning virtual reality environment to promote embodied, multi-modal mental simulation of anatomical structures and functions. Users can draw muscles directly on a skeleton, manipulate them, and dynamically simulate movements in a 3D environment.
Presenter(s): Jinsil Hwaryoung Seo, Soft Interaction Lab, Texas A&M University, United States of America
Brian Smith, Soft Interaction Lab, United States of America
Michael Bruner, Soft Interaction Lab, Texas A&M University, United States of America
Austin Payne, Soft Interaction Lab, Texas A&M University, United States of America
Margaret Cook, Soft Interaction Lab, Texas A&M University, United States of America
Erica Malone, Texas A&M University, United States of America
Michelle Pine, Texas A&M University, United States of America
Steven Leal, Texas A&M University, United States of America
Shinjiro Sueda, Texas A&M University, United States of America
Ben Heymann, Texas A&M University, United States of America