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Date: Friday, December 7th
Time: 2:15pm - 4:00pm
Venue: G402 (4F, Glass Building)
Session Chair(s): Youyi Zheng, ZJU, China

Synthesis and Rendering of Seamless and Non-Repetitive 4D Texture Variations for Measured Optical Material Properties

Abstract: Synthesis and rendering of seamless and non-repetitive 4D texture variations for measured optical material properties using fitting designed to reconstruct the most prominent material effects and random texture variations shader.

Authors/Presenter(s): Martin Ritz, Fraunhofer Institute for Computer Graphics Research, Germany

Creating a Virtual Human that Visualizes Skin Strain Distribution for Apparel Wearing Simulation

Abstract: This paper describes the first step of our research collaboration to create a virtual human that visualizes skin strain distribution to aid the design of comfortable, ergonomic sportswear.

Authors/Presenter(s): Akinobu Maejima, OLM Digital, Inc., Japan
Yusuke Tonuma, OLM Digital, Inc., Japan
Yoshiyuki Kubo, OLM Digital, Inc., Japan
Tatsuo Yotsukura, OLM Digital, Inc., Japan
Akihiro Ozawa, ASICS Corporation, Japan
Ken Kusano, ASICS Corporation, Japan
Hiroto Mori, ASICS Corporation, Japan
Takehiro Tagawa, ASICS Corporation, Japan

FIST: A Fast, Implicit Model of the Human Hand with Semi-Anatomical Structures

Abstract: In this work, we propose a method for expressing a natural change in the appearance of a human hand’s surface interactively with an implicit model with semi-anatomical structures.

Authors/Presenter(s): Masato Nakada, Keio University, Japan
Hélène Ballet, Keio University, Enseirb-Matmeca Bordeaux INP, France
Issei Fujishiro, Keio University, Japan



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