Virtual & Augmented Reality (VR/AR)

  • Full Conference Pass (FC) Full Conference Pass (FC)
  • Full Conference One-Day Pass (1D) Full Conference One-Day Pass (1D)
  • Basic Conference Pass (BC) Basic Conference Pass (BC)
  • Student One-Day Pass (SP) Student One-Day Pass (SP)
  • Experience Pass (EP) Experience Pass (EP)
  • Exhibitor Pass (EP) Exhibitor Pass (EP)

Following the success of Virtual and Augmented Reality at previous SIGGRAPH Asia series, the Virtual and Augmented Reality (VR/AR) program at SIGGRAPH Asia 2018 provides an opportunity to explore emerging media and cutting edge technologies in virtual, augmented, and mixed reality. The SIGGRAPH Asia VR AR offers a highly visible and interactive venue to take a deep dive into these emerging digital media and interactive technologies.

 

Virtual and Augmented Reality (VR/AR) Chair

Taehyun James Rhee
Victoria University of Wellington
New Zealand

 

Virtual and Augmented Reality (VR/AR) Co-Chair

Larry Cutler
Baobab Studios
USA

 

Sponsored By:

 

Virtual & Augmented Reality (VR/AR) Presentations

The Virtual and Augmented Reality (VR/AR) program at SIGGRAPH Asia 2018 provides an opportunity to explore emerging media and cutting edge technologies in virtual, augmented, and mixed reality. The SIGGRAPH Asia VR AR offers a highly visible and interactive venue to take a deep dive into these emerging digital media and interactive technologies.

Click here for more information on the SIGGRAPH Asia 2018 VR/AR Audio Guide.

Scan the QR code on each contributor’s poster onsite and listen to the description of the work in Japanese, Korean, Mandarin or Cantonese.

/jp/attendees/visit-exhibition /jp/attendees/technical-papers