Computer Animation Festival - Electronic Theater

  • Full Conference Pass (FC) Full Conference Pass (FC)
  • Full Conference One-Day Pass (1D) Full Conference One-Day Pass (1D)
  • Student One-Day Pass (SP) Student One-Day Pass (SP)
  • Electronic Theater Ticket (ET) Electronic Theater Ticket (ET)

Date: Friday, December 7th
Time: 1:00pm - 3:00pm
Venue: Hall C (4F, C Block)
Session Chair(s): Shuzo John Shiota, Polygon Pictures, Japan
Kanako Tani, Polygon Pictures, Japan


Bacchus

Abstract: Alex, a young woman is increasingly getting tired of adult life. Her daily routine is restricted by norms and expectations of the modern world, and human interaction has been replaced by social media. One day, she sees Bacchus, a charismatic sensual figure, who lures her into a colorful world, which is a complete opposite of her reality. In this mysterious place, you are free to follow your instincts and explore your deepest desires.

Authors/Presenter(s): Luce Grosjean, Miyu Distribution, France
Rikke Alma Krogshave Planeta, Miyu Distribution, Denmark
Michelle Ann Nardone, Miyu Distribution, Denmark


Book of the Dead

Abstract: Year 2122. After many years of failed attempts, medical science is finally able to bring back to life a cryonised patient. The researcher who performed the procedure does not understand what made this particular attempt successful. We follow the patient’s recollection of her first experiences in the Afterlife, as she is sharing them with the researcher. The first area of the Afterlife looks like a forest. It is a transitional place before the place of actual death. Unity’s Demo Team, creators of the acclaimed short film Adam (Winner, Webby Award 2016; Official Selection, Annecy, Nashville Film Festival, Short Shorts Film Festival Asia) are presenting Book of the Dead, a boldly innovative production at the cross-section of film and interactive experience. The third realtime-cinematic project by director Veselin Efremov and producer Silvia Rasheva, Book of the Dead explores and expands the process of realtime filmmaking. It has won the Webby People’s Choice Award 2018 and is part of the official selection of SIGGRAPH Computer Animation Festival 2018. This is a project with an immersive narrative created with the groundbreaking technique of realtime filmmaking. The storytelling is interactive, letting the audience take control over the progression of the story, but at the same time it is maintaining the aesthetics and high standards we are used to in conventional filmmaking. It is not only breaking ground for a more time- and cost-efficient film production, but more importantly contributes to the evolution of the filmic experience. Filmmakers are now starting to tell their stories in a completely new way - empowering the spectators with a “free will”, letting their choices effect storytelling and thereby opening a pandoras box that is full of uncharted and unexplored cinematic tools that will eventually redefine form and content of what we today call film.

Authors/Presenter(s): Veselin Efremov, Unity Technologies, Sweden
Veselin Efremov, Unity Technologies, Sweden
Silvia Rasheva, Unity Technologies, Sweden


Bilby

Abstract: Threatened daily by the deadly residents and harsh environment of Australia’s Outback, a lonesome Bilby finds himself an unwitting protector, and unexpected friend, to a helpless (and quite adorable) baby bird. Animated in DreamWorks' award-winning Premo animation package, and the first release rendered with DreamWorks' new MoonRay MCRT software.

Authors/Presenter(s): Liron Topaz, DreamWorks, United States of America
Pierre Perifel, DreamWorks, United States of America
JP Sans, DreamWorks, United States of America
Liron Topaz, DreamWorks, United States of America
Kelly Cooney, DreamWorks, United States of America


Booxze

Abstract: The Short Film "Booxze" is a student project which was produced and developed during a workshop at the Animationsinstitut of the Filmakademie Baden-Württemberg. This special and unique workshop is a chance for 15 students to work together. The students are coming from three different departments: Animation, Set Design (third semester) and Camera (seventh semester). The workshop was a great chance for students to learn how different departments work and to get in touch with new technologies, such as the ncam-system. Most of the students have never been working on a project with green screen and digital set extension. The new experience of building a world not only in the studio, but also to extend it digitally was a big challenge for every department. Within one month the participants had to develop the whole story, as well, as finishing the pre-production and set building. The one-day shooting of the movie has taken place in a studio with green-screen and real set buildings. Afterwards the postproduction started. Most of the animation students worked as 2D artists before and learned Maya and Nuke from scratch within in the post-production time. In just four month six animation students had to finish the 18 VFX shots in the movie.

Authors/Presenter(s): Till Sander-Titgemeyer, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany
Diego Hauenstein, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany
Nina Schwarz, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany
Diego Hauenstein, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany
Nina Schwarz, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany


Cocolors

Abstract: There is a world in which an endless rain of dark ash fills the sky, and covers the earth. Humanity, fearing the ash that burns and melts away human flesh, has no choice but to cover themselves in protective suits, and their faces with gigantic masks. This is the story of the children in this fearful world, this is "COCOLORS". The hand-drawn animation style gives "Cocolors" a unique look and there is a great level of details in both characters and backgrounds. The design of the suits and the world itself draws on a steam-punk aesthetic, with machinery and trailing wires, a large fan that is presumably purifying the air. Very few things about the world are explained, but if you look closely you can understand a lot about how the society functions. The film uses digital computer animation to give characters and objects a three-dimensional feel and there is a palpable weight and solidity to everything. A color palette largely consisting of browns, yellows and greys beneath the ground, and almost entirely of black and white above ground, helps bring to life this post-apocalyptic world, where almost all vibrancy and life has been eradicated. The music likewise relies on very limited instrumentation. In terms of the movie production technique, this movie tries to resurrect the Japanese traditional painting techniques: woodcut print and “ukiyoe”, by 3DCG animation. It is loved beyond the time, such as ingenuity of directing born by imposing restrictions to use only limited "color", expression expressing circumstance change by using delicate color difference repeatedly using the same cut We are actively incorporating the depth of traditional painting.

Authors/Presenter(s): Toshihisa Yokoshima, Kamikaze Douga Co., Ltd., Japan
Toshihisa Yokoshima, Freelance, Japan
Jumpei Mizusaki, Kamikaze Douga Co., Ltd., Japan


Digital Actor: Albert Einstein

Abstract: A series of short films featuring a digital actor with the likeness of Albert Einstein. The results are an artistic interpretation of Albert Einstein reappearing in contemporary context citing some of his famous quotes. This homage to the physicist and humanist further investigates how documentary film formats can extend their horizon by meaningful inclusion of digital actors. The creation process relied on a set of specialized tools which reduced the labor effort significantly. Digital assets have been released under Creative Commons to support the ongoing effort in creating convincing digital characters. https://go.animationsinstitut.de/einstein

Authors/Presenter(s): Leszek Plichta, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany
Volker Helzle, Filmakademie Baden-Württemberg, Germany
Leszek Plichta, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany
Volker Helzle, Filmakademie Baden-Wurttemberg, Animationsinstitut, Germany


Grand Bassin

Abstract: An afternoon at the swimming pool.

Authors/Presenter(s): Luce Grosjean, Miyu Distribution, France
Héloïse Courtois, Miyu Distribution, France
Chloé Plat, Miyu Distribution, France
Victori Jalabert, Miyu Distribution, France
Adèle Raigneau, Miyu Distribution, France
Julien Deparis, Miyu Distribution, France


How To Paint Your Rainbow

Abstract: As soon as the man passes away, he goes through various surreal experiences that lead him to become a beautiful rainbow in the end. This film with full of different shapes and forms of life wouldn’t provide one single conclusion to the audience. We are encouraged to watch the film numerous times and find new elements, questions and answers every time. On a side note, ’How to paint your Rainbow’ is a sequel to Erick’s previous film ‘How to eat your Apple (2012)’.

Authors/Presenter(s): Erick Oh, Beasts and Natives Alike, Tonko House, United States of America
Keyon Kim, Beasts and Natives Alike, United States of America
Erick Oh, Beasts and Natives Alike, Tonko House, United States of America
Keyon Kim, Beasts and Natives Alike, South Korea


Hors Piste

Abstract: The two best rescue workers of the region are ready for their new mission. Despite their professionalism and their determination, it will not go as planned...

Authors/Presenter(s): Luce Grosjean, Miyu Distribution, France
Léo Brunel, Directors, France
Loris Cavalier, Miyu Distribution, France
Camille Jalabert, Miyu Distribution, France
Oscar Mallet, Miyu Distribution, France
Julien Deparis, Miyu Distribution, France


L'oiseau qui danse [BEST IN SHOW AWARD]

Abstract: Inspired by Visual Music, created with Trapcode Suite and animated with particles on music by Canadian band Tennyson, this project features the journey of an origami bird in a mysterious field of light.

Authors/Presenter(s): Jean-Marie Marbach, Independent, France
Jean-Marie Marbach, Independent, France
Jean-Marie Marbach, Independent, France


Mayday - Final Chapter

Abstract: Our project get reward 2018 Design For Asia (DFA) Awards (HK): New Media - Bronze Award And 2018 ANIMAGO Jury's Prize nomination.

Authors/Presenter(s): Muh Chun, GrassJelly Film Co., Ltd., Taiwan
Muh Chen, GrassJelly Film Co., Ltd., Taiwan
Iris Liao, GrassJelly Film Co., Ltd., Taiwan


Oculus Malus

Abstract: A crazy scientist creates special glasses in order to examine some little creatures that are invisible to human eyes. These creatures may just explain a good proportion of our little daily annoyances…

Authors/Presenter(s): Luce Grosjean, Miyu Distribution, France
Félix Benicourt, Sève Films, France
Maxime Blin, Sève Films, France
Mathieu Bouzard, Sève Films, France
Camille Bullet, Sève Films, France
Valentin Chotel, Sève Films, France
Adrien Kottelat, Sève Films, France
Quentin Masingarbe, Sève Films, France
Dorian Mouty, Sève Films, France
Xavier Rousselle, Sève Films, France


Out of the Cradle

Abstract: "Out of the Cradle" is a documentary employing CG, that showcases the latest academic theories pertaining to the birth of mankind. Our studio-through video game and movie development experience-has cultivated the technical expertise by which we were able to provide entertaining and stunning visuals. As with most academic studies, it can be difficult to imagine ancient settings. Based on the latest anthropological research, we added our own highly entertaining visual expressions to these theories, to create an engaging documentary, that is unlike no other. We hope you can catch a glimpse into the world of ages past through this film, contemplate on the most recent academic theories on human evolution.

Authors/Presenter(s): Isamu Watamori, Luminous Productions Co., Ltd., Japan
Toshiyuki Momose, Luminous Productions Co., Ltd., Japan
Isamu Hasegawa, Luminous Productions Co., Ltd., Japan
Isamu Watamori, Luminous Productions Co., Ltd., Japan
Ryuhei Ozai, Luminous Productions Co., Ltd., Japan


One Small Step

Abstract: Luna is a vibrant young Chinese American girl who dreams of becoming an astronaut. From the day she witnesses a rocket launching into space on TV, Luna is driven to reach for the stars. In the big city, Luna lives with her loving father Chu, who supports her with a humble shoe repair business he runs out of his garage. As Luna grows up, she enters college, facing adversity of all kinds in pursuit of her dreams.

Authors/Presenter(s): Shaofu Zhang, TAIKO Animation Studios, United States of America
Shaofu Zhang, TAIKO Animation Studios, United States of America
Andrew Chesworth, TAIKO Animation Studios, United States of America


Pulse

Abstract: PULSE was created by six students who recently graduated from Supinfocom Rubika, a 3D animation school. During the last year of the five-year program, they had the chance to work exclusively on a short film, about 7 minutes long in full CG. The original idea was found during the 4th year at school, and they developed the idea at this point. The production itself began in September 2017 and ended in June 2018.

Authors/Presenter(s): Sarah Forest, Supinfocom Rubika, France
Cécile Floucat, Supinfocom Rubika, France
Pauline Javelot, Supinfocom Rubika, France
Juliette Gales, Supinfocom Rubika, France
Thibaut Wambre, Supinfocom Rubika, France
Kevin De Garidel, Supinfocom Rubika, France
Sarah Forest, Supinfocom Rubika, France
Philippe Meis, Supinfocom Rubika, France


Reflection

Abstract: I expressed the process of one's reflection through this short film. Senses, seen as spheres in the movie, travel and pass through the flexible texture of the mind. They leave their own traces as various shapes on the texture of the mind. The traces reform and become the memories.

Authors/Presenter(s): Ihsu Yoon, Giantstep, South Korea
Ihsu Yoon, Giantstep, South Korea
Ihsu Yoon, Giantstep, South Korea


Reverie [BEST STUDENT FILM AWARD]

Abstract: Deep in the harsh countryside, where life fades with every breath, a boy tormented with grief battles an inescapable beast.

Authors/Presenter(s): Luce Grosjean, Miyu Distribution, France
Philip Louis Piaget Rodriguez, Miyu Distribution, Mexico
Michelle Ann Nardone, Miyu Distribution, Denmark


The Bolt Connection

Abstract: THE BOLT CONNECTION was created by six students who recently graduated from Supinfocom Rubika, a 3D animation school. During the last year of the five-year program, they had the chance to work exclusively on a short film, about 7 minutes long in full CG. The original idea was found during the 4th year at school, and they developed the idea at this point. The production itself began in September 2017 and ended in June 2018.

Authors/Presenter(s): Nicolas Lebas, Supinfocom Rubika, France
Claire Cartier, Supinfocom Rubika, France
Mathilde Dourdy, Supinfocom Rubika, France
Thibault Grunenberger, Supinfocom Rubika, France
Maurine Lecerf, Supinfocom Rubika, France
Shih-Hui Pan, Supinfocom Rubika, France
Nicolas Lebas, Supinfocom Rubika, France
Philippe Meis, Supinfocom Rubika, France


The Stained Club

Abstract: THE STAINED CLUB was created by six students who recently graduated from Supinfocom Rubika, a 3D animation school. During the last year of the five-year program, they had the chance to work exclusively on a short film, about 7 minutes long in full CG. The original idea was found during the 4th year at school, and they developed the idea at this point. The production itself began in September 2017 and ended in June 2018.

Authors/Presenter(s): Mélanie Lopez, Supinfocom Rubika, France
Simon Boucly, Supinfocom Rubika, France
Marie Ciesielski, Supinfocom Rubika, France
Alice Jaunet, Supinfocom Rubika, France
Chan Stéphie Peang, Supinfocom Rubika, France
Béatrice Viguier, Supinfocom Rubika, France
Mélanie Lopez, Supinfocom Rubika, France
Philippe Meis, Supinfocom Rubika, France


Vermin [JURY SPECIAL AWARD]

Abstract: Set in a contemporary society of mice and rats, Hubert, a young observing rat, recites slam poetry full of hope within his head as he passes by individualistic strangers in the Parisian metro. Hubert´s poetry remains optimistic and persistent, despite the harsh reality of the world he lives in.

Authors/Presenter(s): Luce Grosjean, Miyu Distribution, France
Jérémie Becquer, Miyu Distribution, Luxembourg
Michelle Ann Nardone, Miyu Distribution, Denmark


Wild Love

Abstract: Alan and Beverly, away hiking on a romantic getaway, are tenderly in love. Unfortunately, in the middle of their blinding happiness, they provoke - without even noticing it - the death of a marmot. Against an army of enraged and bloodthirsty rodents, Alan and Beverly’s perfect love won’t be of any use... While on a romantic getaway, Alan and Beverly cause a fatal accident. This crime won't remain unpunished...

Authors/Presenter(s): Luce Grosjean, Miyu Distribution, France
Paul Autric, Miyu Distribution, France
Quentin Camus, Miyu Distribution, France
Maryka Laudet, Miyu Distribution, France
Léa Georges, Miyu Distribution, France
Zoé Sottiaux, Miyu Distribution, France
Corentin Yvergniaux, Miyu Distribution, France
Julein Deparis, Miyu Distribution, France


 

Back

/en/attendees/virtual-augmented-reality-vr-ar /en/attendees/technical-briefs