- Full Conference Pass (FC)
- Full Conference One-Day Pass (1D)
- Basic Conference Pass (BC)
- Student One-Day Pass (SP)
- Experience Pass (EP)
- Exhibitor Pass (EP)
Date: Thursday, December 6th
Time: 3:45pm - 4:45pm
Venue: Hall E, Experience Hall (B2F, E Block)
Session Chair(s): Liwei Chan, National Chiao Tung University,
TuVe: A Flexible Display with a Tube
Abstract: We propose a novel tube display TuVe, that consists of a tube and fluids inside of it to show information, while offering a shape-changing display. Thus, only the tube constitutes the display part, and it enables users to easily maintain, replace, and change its size or shape.
Authors/Presenter(s): Yuki Inoue, Osaka University, Graduate School of Information Science and Technology, Japan
Yuichi Itoh, Osaka University, Graduate School of Information Science and Technology, Japan
Takao Onoye, Osaka University, Graduate School of Information Science and Technology, Japan
Magic Zoetrope: Representation of Animation by Multi-layer 3D Zoetrope with a Semitransparent Mirror
Abstract: We propose a multilayered 3D zoetrope called the “Magic Zoetrope”, which makes it possible to animate two independent object groups concurrently and to represent various alterations in the animation, unlike a conventional 3D zoetrope which presents the periodic and unchanged animation.
Authors/Presenter(s): Tomohiro Yokota, Waseda University, Japan
Luciola: A Light-Emitting Particle Moving in Mid-Air Based On Ultrasonic Levitation and Wireless Powering
Abstract: We propose a mid-air display system, called “Luciola”, which can draw characters and acts as a moving micro lamp in mid-air. It combines acoustic levitation with focused ultrasonic sound and wireless powering with magnetic resonant coupling. A custom IC in levitated particle is designed to reduce its size and weight.
Authors/Presenter(s): Hao Qiu, The University of Tokyo, Japan
Living Wall Display: Physical Augmentation of Interactive Content Using an Autonomous Mobile Display
Abstract: We propose the Living Wall Display, a new way of physically augmenting animated interactive visual content using moving display. Its movements are coupled with the underlying content animation via interactions, providing stronger depth perception effect (e.g., pseudo force) and increases the sense of presence of the screen content.
Authors/Presenter(s): Yuki Onishi, Research Institute of Electrical Communication, Tohoku University, Japan