Emerging Technologies Presentations

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  • Full Conference One-Day Pass (1D) Full Conference One-Day Pass (1D)
  • Basic Conference Pass (BC) Basic Conference Pass (BC)
  • Student One-Day Pass (SP) Student One-Day Pass (SP)
  • Experience Pass (EP) Experience Pass (EP)
  • Exhibitor Pass (EP) Exhibitor Pass (EP)

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Demo of Olfactory Display with Less Residual Odor

Abstract: An olfactory display is a device which provides various scents to a user. We tried to reduce the odorant spreads into the ambient by installing the air intake and inner deodorant filter. Based on the method, we include olfaction in VR games to provide the remarkable sensation to a user.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Edible Projection Mapping

Abstract: A new projection mapping technology for foods is demonstrated. The technology is based on edible retroreflectors that are optical devices made from edible foodstuff. Since visual recognition of the retroreflectors is simple and stable, projection mapping on foods can be installed easily and effectively.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


FacePush: Experiencing Pressure Forces on Face with HMDs

Abstract: Attendee interacts with FacePush system through two applications. She/he stands at the center of our floor plan and starts experiencing our game with haptic feedback provided by FacePush. Attendee has to wear wrist straps on both hands in the second application.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Gill+Man: Breathing Through Gills Experience System

Abstract: We propose breathing with gills simulate system Gill+Man. This system can be presenting sense of breathing through gills likefish. Gill+Man system is consisting 3 devices, breath sensing device, SSPD(Swallowing Sense Presenting Device) and GSPD(Gill Sense Presenting Device). These devices use simple stimulation and compound for make gills sense.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Hap-Link : Wearable Haptic Device on the Forearm that Presents Haptics Sensations Corresponding to the Fingers

Abstract: We developed a device presents the haptic sensation of the fingertip to the forearm rather than to the fingertip for objects in virtual reality environment. The device adopts a five-bar linkage mechanism and Peltier elements, presents the strength, direction of a force, vibration and the thermal sensation to the forearm.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Leg-Jack: Generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs

Abstract: Leg-Jack is a neurosensory and kinesthetic stimulation system that combines an electrical stimulus applied to tendons, a kinesthetic stimulus to the lower limb, and an audio-visual stimulus to impart a walking sensation to a seated user. The combination of these stimuli significantly increased the subjective ratings of the walking sensation.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Living Wall Display: Physical Augmentation of Interactive Content Using an Autonomous Mobile Display

Abstract: We propose the Living Wall Display, a new way of physically augmenting animated interactive visual content using moving display. Its movements are coupled with the underlying content animation via interactions, providing stronger depth perception effect (e.g., pseudo force) and increases the sense of presence of the screen content.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Luciola: A Light-Emitting Particle Moving in Mid-Air Based On Ultrasonic Levitation and Wireless Powering

Abstract: We propose a mid-air display system, called “Luciola”, which can draw characters and acts as a moving micro lamp in mid-air. It combines acoustic levitation with focused ultrasonic sound and wireless powering with magnetic resonant coupling. A custom IC in levitated particle is designed to reduce its size and weight.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Magic Zoetrope: Representation of Animation by Multi-layer 3D Zoetrope with a Semitransparent Mirror

Abstract: We propose a multilayered 3D zoetrope called the “Magic Zoetrope”, which makes it possible to animate two independent object groups concurrently and to represent various alterations in the animation, unlike a conventional 3D zoetrope which presents the periodic and unchanged animation.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Magnetact: Magnetic-sheet-based Haptic Interfaces for Touch Devices

Abstract: We propose a very simple rapid prototyping method of haptic interfaces for touch devices. The sheet-like interface for a capacitive touch screen is composed of magnetic rubber sheets and conductive materials. Moreover, using a magnetizing toolkit, the haptic feedback can be changed within seconds.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Relaxushion: Controlling the Rhythm of Breathing for Relaxation by Overwriting Somatic Sensation

Abstract: "Relaxushion" is cushion shaped device which enables us to control breath unconsciously by overwriting somatic sensation of our breathing. By embracing this device, we get a cushion’s motion confused with our breathing motion. This illusion strongly modifies our breathing rhythms and helps us to become relaxed state.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


RFIDesk: An Interactive Surface for Multi-Touch and Rich-ID Stackable Tangible Interactions

Abstract: RFIDesk is an interactive surface that enables both multi-touch and rich-ID stackable tangible interactions. It uses ultra-high frequency (UHF) radio-frequency identification (RFID) for recognizing the rich-ID stacking of tangible blocks and integrates indium tin oxide (ITO) for capacitive multi-touch detection while preserving the interface transparency.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Spatially augmented depth and transparency in paper materials

Abstract: The purpose of this installation is to demonstrate novel perceptual effects in which the compelling illusion of depth and transparency for paper materials is induced by the conventional light projection of cast shadow patterns. The audience can interactively enjoy experiences wherein objects and letters on a paper perceptually float up.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


TactGAN: Vibrotactile Designing Driven by GAN-based Automatic Generation

Abstract: TactGAN helps us to design vibrotactile feedbacks rapidly. With this system, we can generate vibrotactile stimuli from images and user-defined attribute values such as material kinds or tactile words. We can design vibrotactile feedback on the touchscreen while touching and comparing the generated stimuli.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Tangible Projection Mapping: Dynamic Appearance Augmenting of Objects in Hands

Abstract: “Tangible Projection Mapping” is dynamic appearance augmentation to object in user’s hands. This technique allows users to hold a target object freely and augments appearance of that in various postures by user’s manipulation. It can provide a deep sense of unity with the attractively enhanced object in hands.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


TuVe: A Flexible Display with a Tube

Abstract: We propose a novel tube display TuVe, that consists of a tube and fluids inside of it to show information, while offering a shape-changing display. Thus, only the tube constitutes the display part, and it enables users to easily maintain, replace, and change its size or shape.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


VarioLight: Hybrid Dynamic Projection Mapping Using High-speed Projector and Optical Axis Controller

Abstract: This paper proposes VarioLight: a method for realizing dynamic projection mapping (DPM) onto a widely moving and finely deforming/rotating object, by combining a high-speed/low-latency projector and a mirror-based high-speed optical axis controller. It realized DPM applications such as projection sticking even to highly dynamic object and visualization of its dynamics.

Date: Friday, December 7th
Time: 10:00am - 4:00pm
Venue: Hall E, Experience Hall (B2F, E Block)


Xpression : Mobile Real-time facial expression transfer

Abstract: Xpression, a mobile application allows user to transfer facial expression on other people's faces in video and images. Unlike other reenactment works, our method works instantly on video as well as still images on mobile device and is freely available on iOS App Store.

 

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