Computer Animation Festival - Animation Theater

  • Full Conference Pass (FC) Full Conference Pass (FC)
  • Full Conference One-Day Pass (1D) Full Conference One-Day Pass (1D)
  • Basic Conference Pass (BC) Basic Conference Pass (BC)
  • Student One-Day Pass (SP) Student One-Day Pass (SP)
  • Experience Pass (EP) Experience Pass (EP)
  • Exhibitor Pass (EP) Exhibitor Pass (EP)

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


An Island

Abstract: An Island is an immersive short film portraying the physical and emotional journey undertaken by a lone explorer as he attempts to reach the summit of a remote island. As events unfold around him, our protagonist is confronted with the joy and agony of life, love and loss, and the wonder of the natural world.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Assassin's Creed Origins Cinematic Trailer

Abstract: Egypt is faltering under the rule of inexperienced monarchs. It’s a time for the silver-tongued to attempt to take control, and for the Assassin’s Brotherhood to emerge and ensure that doesn’t happen.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Bloeistraat 11

Abstract: Inseparable best friends spend their last summer holiday of childhood amusing themselves around the house. As summer progresses their bodies start to morph and shift and an awkwardness descends on their friendship. Puberty seems determined to interrupt their bond.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


City of Memories

Abstract: In the desert lies a mysterious city, where past lives are shown within the pink dust that fills the streets. A young orphan girl is stuck here, reliving the memory of her mother. When she makes a new friend, she is faced with a choice: to keep living in the past, or to break free and leave the city together.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Game Changer

Abstract: A macho toy arcade prize is quick to judge a young girl who wants to win him, and goes on a life changing journey in attempt to stop her from winning enough tickets and taking him home. Game Changer was made to encourage a discussion around the gender coding that children are exposed to through toys and clothes. Through the film, I hope to promote the idea that toys have no gender, and that kids should be able to play with whatever toys they are interested in, not having to deal with labels like “boys toys” or “girl toys”.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


God of War 4 TV Commercial

Abstract: Unit Image partnered up with BBH, Sony & Santa Monica Studio to create this tv commercial for the latest opus in the blockbuster franchise, God of War 4. The studio worked from storyboard to final execution of the film in which we follow Kratos getting a second chance at being a father for Atreus, and where they both face unexpected threats.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Grands Canons

Abstract: A brush makes watercolors appear on a white sheet of paper. An everyday object takes shape, drawn with precision by an artist's hand. Then two, then three, then four... Superimposed, condensed, multiplied, thousands of documentary drawings in successive series come to life on the screen, composing a veritable visual symphony of everyday objects. The accumulation, both fascinating and dizzying, takes us on a trip through time.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Inheritor

Abstract: “Only the stronger will survive”, this short sentence is undeniable truth. Nowadays, when the world’s population is progressively increasing, and it is leading us to intensive competition. Undoubtedly, competition is melting into our normal live like a melting pot. For example, school entrance examination, university entrance examination or seeking for a job. From all these, parents need a very high expectation from their children, and this will put a lot of pressure on them as well. To be a survivor, family members will be focusing only on the competition, but they do not pay attention to the feeling and imagination of their children With awareness of giving love without understanding becomes our inspiration to make the 3D animated short film project “Inheritor”, the story of a boy with a warm family which is filled with love and care. On the other hand, because of over expectation from family, it makes him frustrate, unhappy and lost himself. In conclusion, we hopefully that our 3D animated short film project “Inheritor” is able to make the audience realize those problem. And, trying to decrease problem that leads to disregard and family conflict for the next generation so on.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Leo Minor

Abstract: 8-year-old Leo is dying of cancer. Denying his death, his imagination carries him and his big brother far away from the hospital room. Drifting through their emotions and space, they find the strength to undergo their grief.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Lillandril

Abstract: Margaux Tamic has graduated from the Pôle IIID school in Roubaix (France). In 2017, she directed the short film "Lillandril".

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Miazmat

Abstract: a) an attempt at approaching in an innovative way the problem of translating imagination into a work of art, and vice versa b) reconstruction, reverse engineering of whatever happened in the artist's mind c) revival of the Pure Form aesthethic in a 21st Century form d) triggering an amazing experience in the viewer – a sense of mystery of existence – metaphysical sensations

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Ocean of Oblivion

Abstract: I always think thoughtfully developed and well iterated film can evoke much deeper emotion to audience than mere words. This film is my pray for victims from Sewol Ferry sink that recently happened in Korea, and also it include my wish to stop these kinds of recurring tragedies caused by money related corruptions.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Robhot

Abstract: Une banale scène de ménage se transforme en combat organique et surréaliste entre deux robots humanoïdes. An ordinary domestic dispute turns into an organic and surrealist fight opposing two humanoid robots.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Sans Gravité

Abstract: SANS GRAVITÉ was created by six students who recently graduated from Supinfocom Rubika, a 3D animation school. During the last year of the five-year program, they had the chance to work exclusively on a short film, about 7 minutes long in full CG. The original idea was found during the 4th year at school, and they developed the idea at this point. The production itself began in September 2017 and ended in June 2018.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Sonder

Abstract: For years, Finn and Natalie walked the same path. But when their time together comes to an end, Finn finds himself lost in a mysterious land. Paralyzed by the fear of moving on, he is at risk of losing himself. Through self-discovery, Finn must gather the strength to forge a new path. 'Sonder' is about the emotional journey we all experience following the end of a relationship — from grief and denial to acceptance and growth. With 'Sonder,' we really wanted to push the boundaries of animated storytelling, not only by exploring themes that are mature and complex, but also by creating a distinct look for the film, combining the familiarity of two-dimensional animation with the richness of fully-realized 3D environments. We also wanted to break new ground with our production process. 'Sonder' is one of the first animated films to employ real-time rendering with the Unity game engine, which made our editing and production workflow far more efficient. And we created a unique pipeline, optimized for our team of dozens of professional artists and animators based around the globe, from the Bay Area to France to Malaysia. The resulting film is cutting edge in so many ways, but at its heart is just a simple love story, well told. We can't wait to share 'Sonder' with the world.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


St(r)ay

Abstract: “St(r)ay” was inspired by my father’s dementia, during which he failed to recognize his friends and relatives and even lost his self-awareness. During his illness, I witnessed a person who once had the same complex personality, emotions, love, hate, and life experiences as you and I, drawn gradually by the illness into an empty soul, which prompted me to create an animation completely from a dementia patient’s point of view. Using the patient’s point of view to tell the story, I tried to capture my father’s mood when he stepped unconsciously into the whirlpool of dementia, and explore the value of affection and life.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Stuffed

Abstract: STUFFED was created by six students who recently graduated from Supinfocom Rubika, a 3D animation school. During the last year of the five-year program, they had the chance to work exclusively on a short film, about 7 minutes long in full CG. The original idea was found during the 4th year at school, and they developed the idea at this point. The production itself began in September 2017 and ended in June 2018.

Date: Tuesday, December 4th
Time: 9:00am - 6:00pm
Venue: G407 (4F, Glass Building)


Undiscovered

Abstract: “Undiscovered” follows Sasquatch on his quest for a good photo of himself. His attempts to jump into a photo before scaring away the hikers who are taking them are thwarted by the usual suspects--food in his teeth, closed eyes, mussed-up hair, an out-of-focus shot--resulting in deleted photos every time. As the first film I’ve completed (almost) on my own, my last big project as a student, and the longest project I’ve worked on to date, my focus was on creating a film I knew I’d have fun with. As a result, “Undiscovered” is light-hearted, subtly humourous, filled with plants and colour, and relatively simple in terms of style and animation. Sasquatch was always meant to be good-hearted and misunderstood, and experiencing relatable photographic flubs.

 

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